
Nanobotter Mk2
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Posted - 2006.05.07 19:53:00 -
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I think an important aspect of balancing that MUST NOT BE OVERLOOKED, is the cost per ship. I know alot of people like to fly frigs ( they are fast and cheap IE no risk to loose ), and that is a big reason why you strive to make them fairly effective, but you know what? A frig doesnt have to stand up to a battleship, it can lock much faster, align and warp much faster and travel much faster, add to that that at close distances the BS can nay scratch a frigate.
I am concerned that in your zeal to make frigates stronger you will forget the fact that frigates got like 1/100th the cost of a BS. I am concerned you are gonna leave the big ships NO outs when a couple frigates run up on it, I do not think it is reasonable that 3 million worth of frigates should have a good chance to dropping a 100mill BS, and we are getting near that point now.
NOS is one of the few defenses a BS has vs frigates for its "out". There is nothing wrong with frigates avoiding BS's rather than licking thier chops and pwning them.
I would be more concerned about making uber cloaked ships than NOS, a cloaked ship that can easily scan/probe? what defense is there for that? As it is most times the answer in EVE now is check local if you see someone then LOG!
I would like to see a few more counters to cloaking, maybe not a decloaker or allowing cloaked to be targeted but atleast allowing people to know they are "around".
I think rails needs some love also, and would agree with the player about some of the "caldari issues" would like to hold more missles in my raven hull, and overall the agility is a bit gimp, when you consider how important aligning to warp time is.
Anyrate glad you guys are working on combat and have a senseful plan of making small changes, to acheive your goal, rather than big huge game breaking ones. I really like longer player vs player combat :), and love to see alot more counter measures for tactics!
PS one problem you will always seem to run into with eve when talking about combat is the limits of the mods you can equips, maybe the answer lies in some combo mods, or a skill to allow some limited mod swaping in space. Right now eve doesn't allow you much latitude for a general set up everything is often better done as specialized which causes balance problems. IE you can never truly counter scramblers because they will run a designated "tackler" so nothing less than a full out WCS set up can help you, and who flys around with a all out WCS set up hoping someone comes along to try to scramble them just so they can run away?
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